ver0.3: 修改了3_subpix模块,消除了verilog与HLS的结果不一致
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@ -151,6 +151,13 @@ SUBPIX_OUTPUT:
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result.flag = point.LazerWinFlag;
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result.value = point.value;
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}
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else
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{
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result.y = 0;
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result.rid = 0;
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result.flag = 0;
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result.value = 0;
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}
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result.rsv = 0;
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result.Sync = (n == slotCount - 1u) ? 0b11 : 0b00;
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OutSubpixPnt.write(result);
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