#ifndef DIALOGALGOARG_H #define DIALOGALGOARG_H #include #include "ConfigManager.h" namespace Ui { class DialogAlgoarg; } class HolePitPositionPresenter; class HandEyeCalibWidget; class NetworkConfigWidget; class DialogAlgoarg : public QDialog { Q_OBJECT public: explicit DialogAlgoarg(ConfigManager* configManager, HolePitPositionPresenter* presenter, QWidget *parent = nullptr); ~DialogAlgoarg(); private slots: void on_btn_camer_ok_clicked(); void on_btn_camer_cancel_clicked(); // 手眼标定共享控件信号槽 void onCalibMatrixLoaded(int cameraIndex, const double* matrix); void onSaveCalibRequested(int cameraIndex, const double* matrix); private: void LoadConfigToUI(); bool SaveConfigFromUI(); // 加载各个参数组到 UI void LoadLineSegParamToUI(const VrLineSegParam& param); void LoadCornerParamToUI(const VrCornerParam& param); void LoadOutlierFilterParamToUI(const VrOutlierFilterParam& param); void LoadTreeGrowParamToUI(const VrTreeGrowParam& param); // 从 UI 保存各个参数组 bool SaveLineSegParamFromUI(VrLineSegParam& param); bool SaveCornerParamFromUI(VrCornerParam& param); bool SaveOutlierFilterParamFromUI(VrOutlierFilterParam& param); bool SaveTreeGrowParamFromUI(VrTreeGrowParam& param); // 姿态输出顺序 void InitPoseOutputOrderComboBox(); // 手眼标定(使用共享控件) void InitHandEyeCalibTab(); // 网络配置(使用共享控件) void InitNetworkConfigTab(); void LoadNetworkConfigToUI(); private: Ui::DialogAlgoarg *ui; ConfigManager* m_pConfigManager; HolePitPositionPresenter* m_presenter; QString m_configFilePath; // 手眼标定共享控件 HandEyeCalibWidget* m_handEyeCalibWidget; // 网络配置共享控件 NetworkConfigWidget* m_networkConfigWidget; }; #endif // DIALOGALGOARG_H