174 lines
4.5 KiB
C++
174 lines
4.5 KiB
C++
#include "SG_baseDataType.h"
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#include "SG_baseAlgo_Export.h"
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#include <vector>
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void wd_noiseFilter(
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std::vector< std::vector<SVzNL3DPosition>>& scanLines,
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const SSG_outlierFilterParam filterParam,
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int* errCode)
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{
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*errCode = 0;
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int lineNum = (int)scanLines.size();
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int nPointCnt = (int)scanLines[0].size();
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bool vldGrid = true;
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//垂直方向过滤
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for (int i = 0; i < lineNum; i++)
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{
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if (nPointCnt != (int)scanLines[i].size())
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vldGrid = false;
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wd_vectorDataRemoveOutlier_overwrite(
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scanLines[i],
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filterParam);
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}
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if (false == vldGrid)
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{
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*errCode = SG_ERR_3D_DATA_INVLD;
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return;
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}
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//水平方向过滤
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int hLineNum = nPointCnt; //Grid格式,所有扫描线的点数是一样的
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//生成水平扫描数据
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std::vector<std::vector<SVzNL3DPosition>> filterHLines;
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filterHLines.resize(hLineNum);
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for (int i = 0; i < hLineNum; i++)
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filterHLines[i].resize(lineNum);
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for (int line = 0; line < lineNum; line++)
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{
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for (int j = 0; j < hLineNum; j++)
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{
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filterHLines[j][line] = scanLines[line][j];
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filterHLines[j][line].pt3D.x = scanLines[line][j].pt3D.y;
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filterHLines[j][line].pt3D.y = scanLines[line][j].pt3D.x;
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}
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}
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for (int hLine = 0; hLine < hLineNum; hLine++)
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{
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//滤波,滤除异常点
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std::vector<SVzNL3DPosition> filterData;
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std::vector<int> lineNoise;
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sg_lineDataRemoveOutlier(
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(SVzNL3DPosition*)filterHLines[hLine].data(),
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(int)filterHLines[hLine].size(),
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filterParam,
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filterData,
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lineNoise);
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for (int j = 0; j < lineNoise.size(); j++)
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{
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int lineIdx = lineNoise[j];
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scanLines[lineIdx][hLine].pt3D.z = 0;
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}
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}
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return;
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}
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void wd_pointCloudHoleFilling(
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std::vector< std::vector<SVzNL3DPosition>>& scanLines_src,
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std::vector< std::vector<SVzNL3DPosition>>& scanLines_dst,
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const int fillingHoleSize //填孔大小
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)
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{
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int lineNum = (int)scanLines_src.size();
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scanLines_dst.resize(lineNum);
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for (int line = 0; line < lineNum; line++)
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{
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int ptNum = (int)scanLines_src[line].size();
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scanLines_dst[line].resize(ptNum);
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for (int i = 0; i < ptNum; i++)
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{
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scanLines_dst[line][i] = scanLines_src[line][i];
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scanLines_src[line][i].nPointIdx = 0; //未填充
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}
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}
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for (int line = 0; line < lineNum; line++)
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{
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int ptNum = (int)scanLines_src[line].size();
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for (int i = 0; i < ptNum; i++)
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{
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SVzNL3DPosition& a_pt = scanLines_src[line][i];
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if ( (a_pt.pt3D.z < 1e-4) && (a_pt.nPointIdx == 0)) //未填充的空白点
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{
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//检查是否需要填充
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//扫描线方向
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int j_top = -1;
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for (int j = i - 1; j >= i - fillingHoleSize; j--)
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{
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if (j < 0)
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break;
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else if (scanLines_src[line][j].pt3D.z > 1e-4)
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{
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j_top = j;
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break;
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}
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}
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int j_btm = -1;
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for (int j = i + 1; j <= i + fillingHoleSize; j++)
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{
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if (j >= ptNum)
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break;
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else if (scanLines_src[line][j].pt3D.z > 1e-4)
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{
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j_btm = j;
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break;
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}
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}
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if ((j_top >= 0) && (j_btm >= 0))
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{
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SVzNL3DPoint& top_pt = scanLines_src[line][j_top].pt3D;
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SVzNL3DPoint& btm_pt = scanLines_src[line][j_btm].pt3D;
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//插值
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double dist = (double)(j_btm - j_top);
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for (int j = j_top + 1; j <= j_btm - 1; j++)
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{
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double d = (double)(j - j_top);
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double k2 = d / dist;
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double k1 = 1.0 - k2;
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scanLines_dst[line][j].pt3D = { top_pt.x * k1 + btm_pt.x * k2, top_pt.y * k1 + btm_pt.y * k2 , top_pt.z * k1 + btm_pt.z * k2 };
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scanLines_src[line][j].nPointIdx = 1;
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}
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}
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else
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{
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//检查水平方向
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int line_left = -1;
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for (int j = line - 1; j >= line - fillingHoleSize; j--)
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{
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if (j < 0)
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break;
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else if (scanLines_src[j][i].pt3D.z > 1e-4)
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{
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line_left = j;
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break;
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}
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}
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int line_right = -1;
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for (int j = line + 1; j <= line + fillingHoleSize; j++)
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{
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if (j >= lineNum)
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break;
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else if (scanLines_src[j][i].pt3D.z > 1e-4)
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{
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line_right = j;
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break;
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}
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}
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if ((line_left >= 0) && (line_right >= 0))
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{
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SVzNL3DPoint& left_pt = scanLines_src[line_left][i].pt3D;
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SVzNL3DPoint& right_pt = scanLines_src[line_right][i].pt3D;
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//插值
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double dist = (double)(line_right - line_left);
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for (int j = line_left + 1; j <= line_right - 1; j++)
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{
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double d = (double)(j - line_left);
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double k2 = d / dist;
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double k1 = 1.0 - k2;
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scanLines_dst[j][i].pt3D = { left_pt.x * k1 + right_pt.x * k2, left_pt.y * k1 + right_pt.y * k2 , left_pt.z * k1 + right_pt.z * k2 };
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scanLines_src[j][i].nPointIdx = 1;
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}
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}
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}
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}
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}
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}
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} |